Ren'Py 6.12.1 "Human Factor"

was released on May 02, 2011. The main downloads of Ren'Py 6.12.1 are:

You only need to download one of these files. Each contains the full Ren'Py software development kit, with everything needed to develop Ren'Py games for the Windows, Mac, and Linux platforms; the Ren'Py tutorial; and "The Question", an example game.

Android. To package a Ren'Py game for Android, please use RAPT - the Ren'Py Android Packaging Tool. RAPT can be downloaded here, and is documented in the Ren'Py Documentation.

Ren'Py is free to download and use for commercial and non-commercial purposes. It may be modified and distributed under the terms of its license.

Java Requirement. Java is required to run the jEdit text editor. If it's not installed on your computer, you'll need to download it from Java is not required to run Ren'Py, only to develop with it.

Release History and Updates June 23, 2011

A major bugfix release, including:

  • Fixed a problem with texture upload that made games noticeably slower.
  • A better default size for windows on small monitors, like netbooks.
  • xfill and yfill now work for vbox and hbox, respectively.
  • Click-to-continue fixes.
  • Side image fixes. May 16, 2011
Compatibility fixes for Android. This release only consisted of new versions of Ren'Py for Android and renpy-apk. If you're only developing for desktop platforms, there's no need to update Ren'Py. May 04, 2011
Updated release. Mistakes were made in the update release process, leading to a version of Ren'Py that could not switch between windowed and fullscreen modes. (Among other problems.) Those problems have been fixed. May 03, 2011
Updated release. This fixes a bug that prevented Ren'Py from running on systems with very old ATI drivers. May 02, 2011
Final release. Fixes a bug with screenshots. April 30, 2011
Fixes display of exceptions during init code. Allows the contents of viewports to be displayed by the shift+I style inspector. Populates config.archives in ascii order. April 24, 2011
Bug fixes involving say with image attributes. Added config.say_attribute_transition as a way to invoke a transition when the image is changed by a say with image attributes, in response to feedback from the first users of the feature. April 24, 2011
First public pre-release.


Ren'Py 6.12.1 "Human Factor" is the first of a series of minor releases focusing on improving the experience of visual novel makers. This release features several improvements to the process of showing images:

  • Image attributes make it no longer necessary to specify every part of a changed image.
  • The say statement can change image attributes when a character speaks.
  • Side images can be specified with the image statement, and can be used with NVL-mode dialogue.
  • Sticky transforms allow a transform to continue through an image change.

As these new features can change the behavior of existing games, it may be convenient to disable them for in-development projects. Please see the list of incompatible changes for instructions on how to do this.

The other major improvement is in error handling. Where previous versions of Ren'Py would terminate on errors, 6.12.1 will display a screen that allows the maker to edit problematic files and reload the game, and the user to rollback or ignore the problem.

Ren'Py 6.12.1 also includes many other minor features and bug fixes, please see the full changelog for more details.

Downloads of Ren'Py 6.12.1 can be found at:

A full list of changes to Ren'Py can be found at:

A list of changes that may require you to update your game can be found at:

Please also check out the credits and list of sponsors.

Additional Downloads

Ren'Py Source Code: renpy-6.12.1-source.tar.bz2
Contains the source code of the Ren'Py distribution without any binary components.
Other Dependencies: renpy-deps-6.11.0.tar.bz2
Contains source code for the libraries that Ren'Py depends on.

We also maintain a complete list of releases.